OK now, is she creepy or what? Emily, a resident of the Uncanny Valley, was created by Image Metrics, the same company that created the graphics for the game Grand Theft Auto. Read more about it (or "her") at the Times Online. I wonder if they've tried this technique with any body parts besides the face...
Stumble This


It's good ... I might even say the best I've ever seen ... but even if I didn't know that it was CGI I'd know that there was something "off" about it.
It is very good, as is the demo piece on the front page of their website. But you are absolutely right, there is something "off" about it. The problem with computer animation of people in general, and faces in particular, is that our brains are wired to notice anything askew - so little ticks or the mouth not exactly following the voice is seen quickly, even if we do not realize what it is.
That aside, it is the best I've seen, and I have been working with computer modeling for years.
I can't wait to see what's next.
Is "I'd hit it." still a valid blog comment? Pretty cute for a pixel.
The resolution is fairly low, and for me this keeps freezing at 38 seconds, but it's definitely off, and in a way that comes off as creepy.
I'm an analysis nerd, so I always want to try to figure out why. What strikes me is that the mouth is moving, the jaw is moving, the eyebrows are moving, but they seem to be eerily moving on their own. There is no sense at all of the play of muscles under the surface doing the actual work. And does her forehead wrinkle at all? If I raise my brow slightly, my forehead wrinkles up like an accordion.
At best, it's like watching someone who's had an unbelievable amount of Botox injections and plastic surgery. So, it would be like watching Bernadette Peters speak.
The pencil thing you guys posted a few months ago was more creepy.